This question involves the creation and use of a spinner to generate random numbers in a game. a gamespinner object represents a spinner with a given number of sectors, all equal in size. the gamespinner class supports the following behaviors.

creating a new spinner with a specified number of sectors
spinning a spinner and reporting the result
reporting the length of the current run, the number of consecutive spins that are the same as the most recent spin

write the complete gamespinner class. your implementation must meet all specifications and conform to the example.

Respuesta :

Using the knowledge in computational language in JAVA it is possible to write a code that  generate random numbers in a game

Writting the code in JAVA:

public class GameSpinner {

int spinner;

int num;

int current;

public GameSpinner(int spinner) {

super();

this.spinner = spinner;

this.current = 0;

this.num = 0;

}

public int spin() {

int curr = 1 + (int) (Math.random() * spinner);

if (this.current == 0 || this.num == 0) {

this.current = 1;

this.num = curr;

return curr;

}

if (this.num == curr) {

this.current = this.current + 1;

return curr;

} else {

this.num = curr;

this.current = 1;

return curr;

}

}

public int currentRun() {

return this.current;

}

}

GameSpinnerTest.java

public class GameSpinnerTest {

public static void main(String[] args) {

// TODO Auto-generated method stub

GameSpinner g = new GameSpinner(4);

System.out.println("g.currentRun() : "+g.currentRun());

System.out.println("g.spin() : "+g.spin());

System.out.println("g.currentRun() : "+g.currentRun());

System.out.println("g.spin() : "+g.spin());

System.out.println("g.currentRun() : "+g.currentRun());

System.out.println("g.spin() : "+g.spin());

System.out.println("g.currentRun() : "+g.currentRun());

System.out.println("g.spin() : "+g.spin());

System.out.println("g.currentRun() : "+g.currentRun());

System.out.println("g.spin() : "+g.spin());

System.out.println("g.spin() : "+g.spin());

System.out.println("g.spin() : "+g.spin());

System.out.println("g.currentRun() : "+g.currentRun());

}

}

Output

g.currentRun() : 0

g.spin() : 1

g.currentRun() : 1

g.spin() : 4

g.currentRun() : 1

g.spin() : 4

g.currentRun() : 2

g.spin() : 3

g.currentRun() : 1

g.spin() : 3

g.spin() : 2

g.spin() : 2

g.currentRun() : 2

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